Interface VanillaGoal<T extends Mob>
- All Superinterfaces:
Goal<T>
Vanilla keys for Mob Goals.
- API Note:
- The fields provided here are a direct representation of what is available from the vanilla game source. They may be changed (including removals) on any Minecraft version bump, so cross-version compatibility is not provided on the same level as it is on most of the other API.
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Field Summary
Modifier and TypeFieldDescriptionstatic final GoalKey
<AbstractSkeleton> static final GoalKey
<RangedEntity> static final GoalKey
<SchoolableFish> static final GoalKey
<AbstractHorse> static final GoalKey
<Illusioner> static final GoalKey
<Illusioner> static final GoalKey
<AbstractVillager> static final GoalKey
<PufferFish> static final GoalKey
<AbstractHorse> static final GoalKey
<RangedEntity> static final GoalKey
<AbstractHorse> static final GoalKey
<Silverfish> static final GoalKey
<Silverfish> static final GoalKey
<SkeletonHorse> static final GoalKey
<Spellcaster> static final GoalKey
<AbstractVillager> static final GoalKey
<Vindicator> static final GoalKey
<WanderingTrader> -
Method Summary
Methods inherited from interface com.destroystokyo.paper.entity.ai.Goal
getKey, getTypes, shouldActivate, shouldStayActive, start, stop, tick
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Field Details
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RANDOM_STAND
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RUN_AROUND_LIKE_CRAZY
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ABSTRACT_SKELETON_MELEE
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LOOK_AT_TRADING_PLAYER
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TRADE_WITH_PLAYER
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BREED
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FOLLOW_PARENT
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BEE_ATTACK
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BEE_BECOME_ANGRY
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BEE_ENTER_HIVE
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BEE_GO_TO_HIVE
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BEE_GO_TO_KNOWN_FLOWER
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BEE_GROW_CROP
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BEE_HURT_BY_OTHER
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BEE_LOCATE_HIVE
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BEE_POLLINATE
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BEE_WANDER
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VALIDATE_FLOWER
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VALIDATE_HIVE
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BLAZE_ATTACK
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CAT_AVOID_ENTITY
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CAT_LIE_ON_BED
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CAT_RELAX_ON_OWNER
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CAT_SIT_ON_BLOCK
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CAT_TEMPT
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AVOID_ENTITY
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BREATH_AIR
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DROWNED_GO_TO_WATER
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FLEE_SUN
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FOLLOW_BOAT
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GOLEM_RANDOM_STROLL_IN_VILLAGE
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HURT_BY
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MELEE_ATTACK
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MOVE_BACK_TO_VILLAGE
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MOVE_THROUGH_VILLAGE
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MOVE_TOWARDS
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MOVE_TOWARDS_RESTRICTION
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PANIC
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PARROT_WANDER
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RANDOM_STROLL
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RANDOM_SWIMMING
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REMOVE_BLOCK
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RESTRICT_SUN
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STROLL_THROUGH_VILLAGE
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TEMPT
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TRY_FIND_WATER
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WATER_AVOIDING_RANDOM_FLYING
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WATER_AVOIDING_RANDOM_STROLL
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SWELL
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DOLPHIN_JUMP
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DOLPHIN_SWIM_TO_TREASURE
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DOLPHIN_SWIM_WITH_PLAYER
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PLAY_WITH_ITEMS
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DROWNED_ATTACK
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DROWNED_GO_TO_BEACH
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DROWNED_SWIM_UP
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ENDERMAN_FREEZE_WHEN_LOOKED_AT
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ENDERMAN_LEAVE_BLOCK
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ENDERMAN_LOOK_FOR_PLAYER
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ENDERMAN_TAKE_BLOCK
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EVOKER_ATTACK_SPELL
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EVOKER_CASTING_SPELL
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EVOKER_SUMMON_SPELL
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EVOKER_WOLOLO_SPELL
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FISH_SWIM
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DEFEND_TRUSTED
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FACEPLANT
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FOX_BREED
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FOX_EAT_BERRIES
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FOX_FLOAT
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FOX_FOLLOW_PARENT
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FOX_LOOK_AT_PLAYER
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FOX_MELEE_ATTACK
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FOX_PANIC
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FOX_POUNCE
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FOX_SEARCH_FOR_ITEMS
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FOX_STROLL_THROUGH_VILLAGE
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PERCH_AND_SEARCH
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SEEK_SHELTER
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SLEEP
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STALK_PREY
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GHAST_LOOK
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GHAST_SHOOT_FIREBALL
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RANDOM_FLOAT_AROUND
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GUARDIAN_ATTACK
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RAIDER_OPEN_DOOR
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ILLUSIONER_BLINDNESS_SPELL
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ILLUSIONER_MIRROR_SPELL
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DEFEND_VILLAGE
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OFFER_FLOWER
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LLAMA_ATTACK_WOLF
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LLAMA_FOLLOW_CARAVAN
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LLAMA_HURT_BY
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TRADER_LLAMA_DEFEND_WANDERING_TRADER
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BREAK_DOOR
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CLIMB_ON_TOP_OF_POWDER_SNOW
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EAT_BLOCK
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FLOAT
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FOLLOW_MOB
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INTERACT
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LEAP_AT
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LOOK_AT_PLAYER
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NEAREST_ATTACKABLE
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OCELOT_ATTACK
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OPEN_DOOR
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RANDOM_LOOK_AROUND
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RESET_UNIVERSAL_ANGER
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USE_ITEM
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VINDICATOR_BREAK_DOOR
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RANGED_BOW_ATTACK
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RANGED_CROSSBOW_ATTACK
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OCELOT_AVOID_ENTITY
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OCELOT_TEMPT
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PANDA_ATTACK
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PANDA_AVOID
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PANDA_BREED
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PANDA_HURT_BY
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PANDA_LIE_ON_BACK
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PANDA_LOOK_AT_PLAYER
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PANDA_PANIC
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PANDA_ROLL
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PANDA_SIT
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PANDA_SNEEZE
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LAND_ON_OWNERS_SHOULDER
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PHANTOM_ATTACK_PLAYER
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PHANTOM_ATTACK_STRATEGY
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PHANTOM_CIRCLE_AROUND_ANCHOR
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PHANTOM_SWEEP_ATTACK
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POLAR_BEAR_ATTACK_PLAYERS
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POLAR_BEAR_HURT_BY
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POLAR_BEAR_MELEE_ATTACK
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PUFFERFISH_PUFF
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RABBIT_AVOID_ENTITY
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RABBIT_PANIC
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RAID_GARDEN
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HOLD_GROUND_ATTACK
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LONG_DISTANCE_PATROL
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NEAREST_ATTACKABLE_WITCH
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NEAREST_HEALABLE_RAIDER
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OBTAIN_RAID_LEADER_BANNER
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PATHFIND_TO_RAID
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RAIDER_CELEBRATION
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RAIDER_MOVE_THROUGH_VILLAGE
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DROWNED_TRIDENT_ATTACK
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RANGED_ATTACK
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FOLLOW_FLOCK_LEADER
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SHULKER_ATTACK
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SHULKER_DEFENSE_ATTACK
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SHULKER_NEAREST_ATTACK
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SHULKER_PEEK
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SILVERFISH_MERGE_WITH_STONE
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SILVERFISH_WAKE_UP_FRIENDS
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SKELETON_TRAP
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SLIME_ATTACK
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SLIME_FLOAT
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SLIME_KEEP_ON_JUMPING
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SLIME_RANDOM_DIRECTION
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SPELLCASTER_CASTING_SPELL
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SPIDER
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SPIDER_ATTACK
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SQUID_FLEE
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SQUID_RANDOM_MOVEMENT
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STRIDER_GO_TO_LAVA
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FOLLOW_OWNER
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NON_TAME_RANDOM
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OWNER_HURT
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OWNER_HURT_BY
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SIT_WHEN_ORDERED_TO
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TAMABLE_ANIMAL_PANIC
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TURTLE_BREED
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TURTLE_GO_HOME
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TURTLE_GO_TO_WATER
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TURTLE_LAY_EGG
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TURTLE_PANIC
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TURTLE_RANDOM_STROLL
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TURTLE_TRAVEL
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VEX_CHARGE_ATTACK
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VEX_COPY_OWNER
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VEX_RANDOM_MOVE
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VINDICATOR_JOHNNY_ATTACK
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WANDER_TO_POSITION
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WITHER_DO_NOTHING
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BEG
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WOLF_AVOID_ENTITY
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ZOMBIE_ATTACK
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ZOMBIE_ATTACK_TURTLE_EGG
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MOB_HAS_RIDER
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HORSE_HAS_RIDER
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LLAMA_HAS_RIDER
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FIND_CRYSTAL
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ORBIT_CRYSTAL
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DROWNED_ATTACK_VILLAGER
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ZOMBIE_ATTACK_VILLAGER
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AVOID_RABID_WOLF
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RECEIVE_FLOWER
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