Uses of Interface
org.bukkit.entity.FishHook
Packages that use FishHook
Package
Description
Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.-
Uses of FishHook in io.papermc.paper.event.entity
Methods in io.papermc.paper.event.entity that return FishHookConstructors in io.papermc.paper.event.entity with parameters of type FishHookModifierConstructorDescriptionFishHookStateChangeEvent
(FishHook entity, FishHook.HookState newHookState) -
Uses of FishHook in org.bukkit.entity
Methods in org.bukkit.entity that return FishHook -
Uses of FishHook in org.bukkit.event.player
Methods in org.bukkit.event.player that return FishHookConstructors in org.bukkit.event.player with parameters of type FishHookModifierConstructorDescriptionPlayerFishEvent
(@NotNull Player player, @Nullable Entity entity, @NotNull FishHook hookEntity, @NotNull PlayerFishEvent.State state) PlayerFishEvent
(@NotNull Player player, @Nullable Entity entity, @NotNull FishHook hookEntity, @Nullable EquipmentSlot hand, @NotNull PlayerFishEvent.State state)