Class FishHookStateChangeEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.entity.EntityEvent
io.papermc.paper.event.entity.FishHookStateChangeEvent

@NullMarked public final class FishHookStateChangeEvent extends EntityEvent
Called just before a FishHook's FishHook.HookState is changed.

If you want to monitor a player's fishing state transition, you can use PlayerFishEvent.