Class PlayerItemGroupCooldownEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
io.papermc.paper.event.player.PlayerItemGroupCooldownEvent
All Implemented Interfaces:
Cancellable
Direct Known Subclasses:
PlayerItemCooldownEvent

@NullMarked public class PlayerItemGroupCooldownEvent extends PlayerEvent implements Cancellable
Fired when a player receives an item cooldown.
See Also:
  • Constructor Details

  • Method Details

    • getCooldownGroup

      public NamespacedKey getCooldownGroup()
      Get the cooldown group as defined by an item's UseCooldownComponent.
      Returns:
      cooldown group
    • getCooldown

      public int getCooldown()
      Gets the cooldown in ticks.
      Returns:
      cooldown in ticks
    • setCooldown

      public void setCooldown(int cooldown)
      Sets the cooldown of the material in ticks. Setting the cooldown to 0 results in removing an already existing cooldown for the material.
      Parameters:
      cooldown - cooldown in ticks, has to be a positive number
    • isCancelled

      public boolean isCancelled()
      Description copied from interface: Cancellable
      Gets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins
      Specified by:
      isCancelled in interface Cancellable
      Returns:
      true if this event is cancelled
    • setCancelled

      public void setCancelled(boolean cancel)
      Description copied from interface: Cancellable
      Sets the cancellation state of this event. A cancelled event will not be executed in the server, but will still pass to other plugins.
      Specified by:
      setCancelled in interface Cancellable
      Parameters:
      cancel - true if you wish to cancel this event
    • getHandlers

      public HandlerList getHandlers()
      Specified by:
      getHandlers in class Event
    • getHandlerList

      public static HandlerList getHandlerList()