Interface NPC

All Superinterfaces:
Attributable, Audience, CommandSender, Creature, Damageable, Entity, Frictional, HoverEventSource<HoverEvent.ShowEntity>, LivingEntity, Lootable, Metadatable, Mob, Nameable, Permissible, PersistentDataHolder, Pointered, ProjectileSource, ServerOperator, Sound.Emitter
All Known Subinterfaces:
AbstractVillager, Villager, WanderingTrader

public interface NPC extends Creature
Represents a non-player character