Uses of Package
io.papermc.paper.math
Packages that use io.papermc.paper.math
Package
Description
Argument resolvers.
The root package of the Bukkit API, contains generalized API classes.
Classes used to manipulate the voxels in a
world,
including special states.Classes concerning the creation of boss bars that appear at the top of the
player's screen.
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Classes in io.papermc.paper.math used by io.papermc.paper.command.brigadier.argument.positionClassDescriptionA position represented with integers.A position represented with doubles.
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Classes in io.papermc.paper.math used by io.papermc.paper.command.brigadier.argument.resolversClassDescriptionA position represented with integers.A position represented with doubles.Represents a rotation with specified pitch and yaw values.
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Classes in io.papermc.paper.math used by io.papermc.paper.event.packet
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Classes in io.papermc.paper.math used by io.papermc.paper.event.server
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Classes in io.papermc.paper.math used by io.papermc.paper.event.world
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Classes in io.papermc.paper.math used by io.papermc.paper.mathClassDescriptionRepresents an angle that can be relative or absolute.A position represented with integers.A position represented with doubles.Common interface for
FinePositionandBlockPosition.Represents a rotation with specified pitch and yaw values.Rotations is an immutable object that stores rotations in degrees on each axis (X, Y, Z). -
Classes in io.papermc.paper.math used by org.bukkitClassDescriptionA position represented with doubles.Common interface for
FinePositionandBlockPosition.Represents a rotation with specified pitch and yaw values. -
Classes in io.papermc.paper.math used by org.bukkit.block
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Classes in io.papermc.paper.math used by org.bukkit.boss
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Classes in io.papermc.paper.math used by org.bukkit.entityClassDescriptionRepresents an angle that can be relative or absolute.Common interface for
FinePositionandBlockPosition.Rotations is an immutable object that stores rotations in degrees on each axis (X, Y, Z).