Interface LockableTileState

All Superinterfaces:
BlockState, Lockable, Metadatable, Nameable, PersistentDataHolder, TileState
All Known Subinterfaces:
Barrel, Beacon, BlastFurnace, BrewingStand, Chest, Container, Crafter, Dispenser, Dropper, Furnace, Hopper, ShulkerBox, Smoker

public interface LockableTileState extends TileState, Lockable, Nameable
Interface for tile entities that are lockable.