Class DamageTypeTags

java.lang.Object
org.bukkit.tag.DamageTypeTags

@Experimental public final class DamageTypeTags extends Object
Vanilla DamageType tags.
  • Field Details

    • ALWAYS_HURTS_ENDER_DRAGONS

      public static final Tag<DamageType> ALWAYS_HURTS_ENDER_DRAGONS
    • ALWAYS_KILLS_ARMOR_STANDS

      public static final Tag<DamageType> ALWAYS_KILLS_ARMOR_STANDS
    • ALWAYS_MOST_SIGNIFICANT_FALL

      public static final Tag<DamageType> ALWAYS_MOST_SIGNIFICANT_FALL
    • ALWAYS_TRIGGERS_SILVERFISH

      public static final Tag<DamageType> ALWAYS_TRIGGERS_SILVERFISH
    • AVOIDS_GUARDIAN_THORNS

      public static final Tag<DamageType> AVOIDS_GUARDIAN_THORNS
    • BURN_FROM_STEPPING

      public static final Tag<DamageType> BURN_FROM_STEPPING
    • BURNS_ARMOR_STANDS

      public static final Tag<DamageType> BURNS_ARMOR_STANDS
    • BYPASSES_ARMOR

      public static final Tag<DamageType> BYPASSES_ARMOR
    • BYPASSES_EFFECTS

      public static final Tag<DamageType> BYPASSES_EFFECTS
    • BYPASSES_ENCHANTMENTS

      public static final Tag<DamageType> BYPASSES_ENCHANTMENTS
    • BYPASSES_INVULNERABILITY

      public static final Tag<DamageType> BYPASSES_INVULNERABILITY
    • BYPASSES_RESISTANCE

      public static final Tag<DamageType> BYPASSES_RESISTANCE
    • BYPASSES_SHIELD

      public static final Tag<DamageType> BYPASSES_SHIELD
    • BYPASSES_WOLF_ARMOR

      public static final Tag<DamageType> BYPASSES_WOLF_ARMOR
    • CAN_BREAK_ARMOR_STAND

      public static final Tag<DamageType> CAN_BREAK_ARMOR_STAND
    • DAMAGES_HELMET

      public static final Tag<DamageType> DAMAGES_HELMET
    • IGNITES_ARMOR_STANDS

      public static final Tag<DamageType> IGNITES_ARMOR_STANDS
    • IS_DROWNING

      public static final Tag<DamageType> IS_DROWNING
    • IS_EXPLOSION

      public static final Tag<DamageType> IS_EXPLOSION
    • IS_FALL

      public static final Tag<DamageType> IS_FALL
    • IS_FIRE

      public static final Tag<DamageType> IS_FIRE
    • IS_FREEZING

      public static final Tag<DamageType> IS_FREEZING
    • IS_LIGHTNING

      public static final Tag<DamageType> IS_LIGHTNING
    • IS_PLAYER_ATTACK

      public static final Tag<DamageType> IS_PLAYER_ATTACK
    • IS_PROJECTILE

      public static final Tag<DamageType> IS_PROJECTILE
    • MACE_SMASH

      public static final Tag<DamageType> MACE_SMASH
    • NO_ANGER

      public static final Tag<DamageType> NO_ANGER
    • NO_IMPACT

      public static final Tag<DamageType> NO_IMPACT
    • NO_KNOCKBACK

      public static final Tag<DamageType> NO_KNOCKBACK
    • PANIC_CAUSES

      public static final Tag<DamageType> PANIC_CAUSES
    • PANIC_ENVIRONMENTAL_CAUSES

      public static final Tag<DamageType> PANIC_ENVIRONMENTAL_CAUSES
    • WITCH_RESISTANT_TO

      public static final Tag<DamageType> WITCH_RESISTANT_TO
    • WITHER_IMMUNE_TO

      public static final Tag<DamageType> WITHER_IMMUNE_TO
    • IS_MACE_SMASH

      @Deprecated(since="1.21.4", forRemoval=true) public static final Tag<DamageType> IS_MACE_SMASH
      Deprecated, for removal: This API element is subject to removal in a future version.
      Vanilla tag representing damage types which originate from mace smashes.
    • REGISTRY_DAMAGE_TYPES

      @Internal public static final String REGISTRY_DAMAGE_TYPES
      Internal use only.
      See Also: