Uses of Enum Class
org.bukkit.entity.ArmorStand.LockType
Packages that use ArmorStand.LockType
Package
Description
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc.-
Uses of ArmorStand.LockType in org.bukkit.entity
Subclasses with type arguments of type ArmorStand.LockType in org.bukkit.entityModifier and TypeClassDescriptionstatic enumRepresents types of locking mechanisms for ArmorStand equipment.Methods in org.bukkit.entity that return ArmorStand.LockTypeModifier and TypeMethodDescriptionstatic ArmorStand.LockTypeReturns the enum constant of this class with the specified name.static ArmorStand.LockType[]ArmorStand.LockType.values()Returns an array containing the constants of this enum class, in the order they are declared.Methods in org.bukkit.entity with parameters of type ArmorStand.LockTypeModifier and TypeMethodDescriptionvoidArmorStand.addEquipmentLock(@NotNull EquipmentSlot slot, @NotNull ArmorStand.LockType lockType) Locks the equipment slot with the specifiedlocking mechanism.booleanArmorStand.hasEquipmentLock(@NotNull EquipmentSlot slot, @NotNull ArmorStand.LockType lockType) Returns if the ArmorStand has the specifiedlocking mechanism.voidArmorStand.removeEquipmentLock(@NotNull EquipmentSlot slot, @NotNull ArmorStand.LockType lockType) Remove alocking mechanism.