Class AsyncPlayerConnectionConfigureEvent
java.lang.Object
org.bukkit.event.Event
io.papermc.paper.event.connection.configuration.AsyncPlayerConnectionConfigureEvent
An event that allows you to configure the player.
This is async and allows you to run configuration code on the player.
Once this event has finished execution, the player connection will continue.
This occurs after configuration, but before the player has entered the world.
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Nested Class Summary
Nested classes/interfaces inherited from class org.bukkit.event.Event
Event.Result
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Constructor Summary
ConstructorsConstructorDescription -
Method Summary
Methods inherited from class org.bukkit.event.Event
callEvent, getEventName, isAsynchronous
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Constructor Details
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AsyncPlayerConnectionConfigureEvent
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Method Details
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getConnection
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getHandlers
- Specified by:
getHandlers
in classEvent
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getHandlerList
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