Uses of Package
com.destroystokyo.paper.loottable
Packages that use com.destroystokyo.paper.loottable
Package
Description
Classes used to manipulate the voxels in a
world
,
including special states.Interfaces for non-voxel objects that can exist in a
world
, including all players, monsters, projectiles, etc.Interfaces for various
Boat
types.Interfaces for various
Minecart
types.-
Classes in com.destroystokyo.paper.loottable used by com.destroystokyo.paper.loottableClassDescriptionRepresents an Inventory that contains a Loot Table associated to it that will automatically fill on first open.
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Classes in com.destroystokyo.paper.loottable used by org.bukkit.blockClassDescriptionRepresents an Inventory that can generate loot, such as Chests inside of Fortresses and MineshaftsRepresents an Inventory that contains a Loot Table associated to it that will automatically fill on first open.
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Classes in com.destroystokyo.paper.loottable used by org.bukkit.entityClassDescriptionRepresents an Inventory that can generate loot, such as Minecarts inside of MineshaftsRepresents an Inventory that contains a Loot Table associated to it that will automatically fill on first open.
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Classes in com.destroystokyo.paper.loottable used by org.bukkit.entity.boatClassDescriptionRepresents an Inventory that can generate loot, such as Minecarts inside of MineshaftsRepresents an Inventory that contains a Loot Table associated to it that will automatically fill on first open.
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Classes in com.destroystokyo.paper.loottable used by org.bukkit.entity.minecartClassDescriptionRepresents an Inventory that can generate loot, such as Minecarts inside of MineshaftsRepresents an Inventory that contains a Loot Table associated to it that will automatically fill on first open.