fixed wrong entity type in default entity list within lightning transforms mobs module
spawner protection module now also works on trial spawners
Previous versions
fixed spawner protection module not loading properly
added option to protect spawners similar to protecting lootable blocks
added option to make loot protected block immune to explosions
fix one of the config options not generating unless twerk-to-reduce-burn-time.chance was less than 0
add possibility of playing a sound when an entity is unleashed
fixed vault blocks being able to be broken with blocks with loot protection #73
fixed decorated pots being unable to be broken with blocks with loot protection #74
added twerk-to-reduce-burn-time setting
reimplemented mobs.snow_golem.drop-pumpkin-when-sheared from Purpur
reimplemented mobs.sheep.jeb-shear-random-color from Purpur
added permissions for opening iron doors and trapdoors (defaulted to true so current behavior is maintained unless the permission is denied)
make ABSOLUTE sure no players logging out while their projectie is still in the air get left behind in the check
fix an exception for prevent pet damage from owners if owner is not a player
PurpurExtras can now run on paper. Enabling some settings will still require you to run Purpur if needed.
added module to allow custom amount of banner layers on a banner
added a module to control totem of undying drop chance from evokers spawned from a raid
modules for adding upgrade recipes for tools and armor were removed. If you still want the feature, it's now available as datapacks, so it can even work on vanilla servers
added option to create suspicious block by putting item in gravel or sand
lootable blocks protection feature
plugin now scans for packages dynamically instead of keeping a set of them
updated dependencies, cleaned up old, unused and deprecated code
added option to unlock all available recipes on player login
added option to allow players move faster on paths/roads
added option for splitting boats and minecarts with contents by dropping anvil on their item form
added option to toggle fall damage while having jump boost effect active
coloring boss bars feature should now respect most protection plugins
invisible item frame feature should now respect most protection plugins
added option to modify cooldown on shield when crit with an axe
added option to modify shield damage reduction
Ignore pet damage from owner
fixed villagers and pigs not being transformed by lightning when custom lightning transforms were enabled
cauldrons interact with dispensers by @RhythmicSys in #33
Chat message for sleeping percent by @RhythmicSys in #32